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"The modern battle between good and evil"
Evil is a powerful force because it offers power to those that would do the things that a good person would never consider. Is the easy path that twists and corrupts those that follow it to believe they are righteous. Once evil gains a foothold it is quick to grow, consume and dominate. And once it has had its way, the wounds it inflicts can never completely heal.
But, while evil is impossible to destroy the darkness can be chased away by the love and sacrifice of those that remain vigilant and willing to stand against it.
In the early days of the universe, the war between Good and Evil began. It continued long after the multiverse had formed and the Morphin Master had uncovered the darkness on the far side of the Morphin Grid. As new servants of evil arose, so those that would oppose them emerged. Ancient enemies, powerful alliances; factions determined that they would win.
And when the latest phase of the war, the battle between Zordon of Eltar and Rita Repulsa, ended, it promised a brief respite as the forces of darkness raced to fill the void left by one of their most skilled commanders. And while Zordon's forces could claim the victory, they did so with the knowledge that their noble leader would no longer be amongst them in battle. The cosmos entered a period of unease as both sides worked to recover from their losses. Who could step up and take the place of Rita Repulsa; would such a being be allowed the opportunity to prove his worth? Without Zordon, who would take up the challenge of leading the forces of light?
The Earth is a planet that was once considered of little value in the grand scheme of things. But the fallout from the war left many wondering why Rita was so determined to conquer the planet, and why Zordon considered it so important that he established a permanent presence there. Suddenly considered a prize for every villain wanting to prove their worth, and a liability by those seeking to prevent the dark forces from gaining a vital foothold in a cosmic power play that stretches back billions of years, the stakes have never been higher. As the opposing sides gather their forces, the Earth and its population risk becoming an unfortunate loss.

  1. The Mistress Vile Part One: The Queen of Gamma Vile

    After reclaiming their palace, Rita and Zedd receive their first visitor: Mistress Vile. Is the 4th wife of Master Vile merely passing through or is she planning on a longer stay?

    12,078 Words
  1. Clash of Honour

    A new threat, a new foe, and a plot to the Power Rangers of their powers. When Rita's mother arrives with her latest interest Lorrigan, one of the legendary Impactors, the Rangers are pushed into a contest of single combat where the opposition outclasses their leader, AND is willing to do almost anything to win.

    12,228 Words
  1. Re-enter: The Green Ranger

    Without their powers the Rangers have but one choice: find the clone of the Green Ranger. But will he help and if he does, will the cost be too high?

    8,922 Words
  1. The Mistress Vile Part Two: The Power of Repugna

    The Rangers meet Mistress Vile for the first time.

    5,872 Words
  1. Robots in Disguise
    5,514 Words
  1. Clash of the Megazords

    Gasket can't stand to see the Rangers with superior machines, so he decides to make his own Zords.

    6,851 Words
  1. When Zords Attack

    It's time for the Rangers to face some foes with familiar faces as Gasket chooses to base his creations on the schematics for the Zords of the past.

    7,958 Words
  1. Fading Gold

    The powers of the Gold Ranger were created on Triforia for a Triforian. They must be returned to their rightful owner before they destroy Jason.

    7,063 Words
  1. Restoration of Birthright

    Sprocket and Gasket were not Mondo's only sons.

    10,829 Words
  1. Verge of Freedom

    Rocky is sent on a mission to prevent the release of an evil that has existed longer than the Machine Empire.

    15,507 Words
  1. Fathers and Sons

    Adam ends up on an alien world with no way home. And worse, his father is with him.

    5,339 Words
  1. Accepting the Dark

    Mondo has plans for Tommy and only by accepting himself can the Red Zeo Ranger hope to avoid becoming the Machine King's slave.

    9,334 Words
  1. The Day of the Luddites

    Jennifer discovered something about herself she didn't want to know. Now Mondo knows and plans to use her in his schemes.

    12,842 Words
  1. Warriors in the Shadows

    When Billy is kidnapped, it is up to Tommy to travel to Aquitar and save him

    8,717 Words
  1. Birdcage Bandit

    A birdcage Ernie purchased gives Rita and Zedd the basis of a new scheme.

    2,672 Words
  1. The Lost Knight

    While testing Pyramidas, Trey runs afoul of one of an evil scheme by an ancient evil.

    4,408 Words
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